Exploring The Full History Of Bioshock Infinite | Video Gameography

Published:Dec 5, 202322:12
0
Exploring The Full History Of Bioshock Infinite | Video Gameography

Now that Season 3 of Video Gameography is full, and the Uncharted series has been, properly...charted, we're diving beneath the depths and hovering above the clouds to highlight the Bioshock series in Season 4. This week we welcome our visitor Bryan Vore again on the present as we take to the skies and discover the final recreation on this sadly brief trilogy, Bioshock Infinite.

Bioshock Infinite began pre-production across the identical time as Bioshock 2, however whereas 2K Marin was exploring the depths of the seas as soon as once more, Ken Levine and his crew at 2K Boston/Irrational Video games had their heads within the clouds. Specializing in American exceptionalism, Bioshock Infinite introduces gamers to the floating metropolis of Columbia, an engineering feat impressed by the World's Honest points of interest of yesteryear. We focus on the troubling improvement that miraculously got here collectively late within the course of in addition to the principle characters, Booker DeWitt and Bioshock's first fixed companion in Elizabeth. And pay attention till the tip as we reveal what's in retailer for the following season of Video Gameography!

Be part of hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), and former Recreation Informer Editor Bryan Vore (@Bryan_Vore) as we unpack the historical past and narrative of the ultimate Bioshock launched thus far!


If you would like to get in contact with the Video Gameography podcast, you may e mail us at podcast@gameinformer.com. You may also be part of our official Recreation Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, discover the Video Gameography channel below "Neighborhood Areas."


For more on news and gossips, please visit Filmy Post24.

like

dislike

love

funny

angry

sad

wow

This site uses cookies. By continuing to browse the site you are agreeing to our use of cookies.